Kingdoms Of Amalur Reckoning Heartcore Mod Скачать
Kingdoms Of Amalur Reckoning Heartcore Mod Скачать Average ratng: 9,2/10 3410 votes
Kingdoms Of Amalur Reckoning Cheats
Showing 1-2 of 2 comments. FroBodine View Profile View Posts. Mar 17, 2013 @ 1:44pm. I just found it yesterday and it really works well. It is the YSA mod. Download the YSA mod folder or YSA Mod.zip and you will have everything.
Kingdoms Of Amalur Wiki
February 27th, 2013, 01:23
Buy Kingdoms Of Amalur Reckoning
Rock Paper Shotgun have an article on Kingdoms of Amalur: Reckoning in which the author is wondering why not more people have played the game (http://www.rockpapershotgun.com/2013/02/26/why-didnt-everyone-play-kingdoms-of-amalur).
Amalur is impressive on a number of levels. The two most important are its distilling of the very best of an action-RPG MMO into a single-player game, and its meta-commentary on the very nature of games. But don’t be put off by either! No, really, don’t! I want to explore those two.
It’s not a surprise that the game should have so many similarities with a game like World Of Warcraft. Of the two teams that made it, 38 Studios and Big Huge Games, the former was already working on an MMO. The doomed developer, with all that money via the deals of baseballist Curt Schilling, had been developing a massive universe along with author R.A. Salvatore, with a 10,000 year history, and all the background needed to create an ongoing, online game. After 38 bought BHG, along with them came not only the Big Huge Engine, but an RPG they’d been working on for THQ. The two, like the studios, were combined. Goodness knows what either might have been, but the combination is a purely single-player RPG with the depth and breadth of an online world.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=21545)
Amalur is impressive on a number of levels. The two most important are its distilling of the very best of an action-RPG MMO into a single-player game, and its meta-commentary on the very nature of games. But don’t be put off by either! No, really, don’t! I want to explore those two.
It’s not a surprise that the game should have so many similarities with a game like World Of Warcraft. Of the two teams that made it, 38 Studios and Big Huge Games, the former was already working on an MMO. The doomed developer, with all that money via the deals of baseballist Curt Schilling, had been developing a massive universe along with author R.A. Salvatore, with a 10,000 year history, and all the background needed to create an ongoing, online game. After 38 bought BHG, along with them came not only the Big Huge Engine, but an RPG they’d been working on for THQ. The two, like the studios, were combined. Goodness knows what either might have been, but the combination is a purely single-player RPG with the depth and breadth of an online world.
More information. (http://www.rpgwatch.com/show/newsbit?newsbit=21545)